Well, today's guest reviewer for this game is none other than
the Silver Surfer himself-future editor of the upcoming site,
videocardz.com. When exactly
is that site expected up Surf?
Actually, within a few days from now. It's got a laid back layout
to it and we hope it will be a hub for videocard fans to get together
and discuss and argue some of the latest in graphics technology-while
feeling free to mudsling of course. Our entire staff will be doing
that in our 'sound offs' every day as well.
Sound great, well-let's get down to our review of Dogs of War
Well, this game is another 3D RTS (how many times have we said
THAT in a review lately) that enters the RTS arena and personally,
i think it comes up VERY short. Graphics aren't really the problem
here, nor is the camera (although it isn't great either), it just
seems that for every RTS that uses the identical formula these
days it making the genre look worse and worse. And here we have
another game that i would say scores lower than even a game like
Dark Reign 2 despite DR2 having a worse camera and almost just
as bad gameplay.
When i played Dogs of War, the first thing i actually thought
of was that it was a mix between a 'wannabe Ground Control' and
Dark Reign 2. Problem is, it isn't even as good as either of those
two games no matter how much you liked or disliked either of 'em.
You're given only two sides to use that are both boring (the Warmonkeys
and the Imperial Order) and there wasn't any skirmish mode that
i could make out. Add that on top of the #ucking bugs that either
made the game halt or crash and i wanted to just toss this baby.
Plus, was it just me or did the voice acting suck?
I doubt it's just you. I wasn't a fan of it either.
The story behind this game wasn't amazingly interesting either.
It was the same old 'faction vs. faction' bull#hit and all of
it was being narrated by some soft voiced Brit/Australian dude
who couldn't set the mood no matter how hard he tried. And that's
nothing against Brits or Australians. Especially since my last
g/f was an Aussie...mmm...Aussie chicks...ok! Where was i going
with this? Ok, ok...but as a mini-plus I could run this game at
high rez EASY on my GeForce rig (as expected), and the graphics
were suitable-once again, kind of a rustic mixture of Ground Control
and Dark Reign 2 graphics.
"Rustic mixture" eh? hahaha...i suppose i know what
you're talking about. It just seems that no one knows where to
stop with the creation of these RTS clones. The camera was an
issue again with this game and this time the mouse was given next
to no control of the perspectives in the game. The mouse should
really be one of the first things used for that sort of thing
i believe (ala Earth 2150 and Homeworld). The units looked terrible
though, both sides were once again, hardly distinguishable in
terms of their abilities and appearances the gameplay was simply
cookie cutter boring.
Boring is the key word there. I didn't like the camera either,
although i got used to it eventually to a degree. I kinda liked
Force Commander's camera set up better, so if that says anything...
yep, i think that speaks volumes.
By the way, the pathfinding in this game is TERRIBLE. I had to
baby my units around a map, one at a time, just to get them over
things like ramps. And the ramps weren't even being crossed over
by the units-the units went THROUGH them. What the hell is that?
I was going to mention that. The pathfinding is awful and i figured
out that the only thing keeping me playing the game during those
trying times was watching some of the neat coloured lighting effects
during explosions and tank battles-the tanks, which look like
solid rectangular prisms. Not to mention, the whole 'unit control'
aspect of the game that lets you take control of one unit in a
pseudo 3rd person style was mostly useless and ineffective. There
seemed to be almost no bonus what-so-ever using that mode.
Hmm, you spelled color with a 'u' in it! You truly are Canadian
eh? EH?! hahaha...
Yep, and you better watch it before i put on my mountie hat and
beat you with my hockey stick there bucko. ;)
Whoa ok, canuck kid, save your hate for the game! hahaha...actually,
the game truly is terrible. There is nothing cool or great about
it. And the selling point of the game-the ability to assume control
of any one unit for individual use-was misused and crappy at best.
I really thought this game stunk. The music was OK, but what the
hell was with that cryptic, enigmatic movie at the beginning of
the game? With the exception of the one cool 'matrix' camera sweep
in the beginning FMV, it seemed kinda stupid. It actually made
me wary of wanting to control those stupid little warmonkey guys
in the suits that make them look like they came from Legoland
or something. And they are always walking around like they have
#hit in their pants or something.
hahaha...i totally know what you mean I have to give this game
something awful. It is the worst RTS i've played all year hands
down, and as long as RTS clones keep coming out like this one,
they are going to be graded harder and harder by everyone because
they are not doing anything new nor are they even coming close
to perfecting the simple things that shouldn't be messed up to
begin with. People making these games should try and be a few
steps ahead of genre's current status, not putting out the bare
minimum out and ending up a few steps behind.
I couldn't have summed it up better than that. But whatever YOU
grade this game, i know my grade will certainly be worse-i didn't
even get to take this game BACK to the store in time so bitterness
remains with me. Thanks for having me on though and glad to be
new affiliates with you boys (and girl...hehe). Speaking of Mish,
say hi to her for me...she's a cutie.
Sure, i'll give her your number, i doubt she'd go out with dork
like you though...LOL...thanks for coming 'round Surf. Take care...remember
everyone, his upcoming site is videocardz.com-check
it out in the next few days and get his spanking new message board
all dirty with video card speak.