Here we go again-another game that has been getting either rave
reviews or terrible ones with almost nothing in between. Well,
with 2 people here reviewing the game, we're hoping that our 2
opinions can shed some light on who was right...and who was on
crack when it came to reviewing this game.
Oh ya baby! I must say, i haven't had this much fun killing already
dead people since soldier of fortune came out. When i heard of
Hitman i was kind of excited. I thought "cool, i get to play a
hired assassin!". Ya i have heard mixed feelings about this game;
anywhere from great graphics to poor control. True, Hitman does
have some flaws, but it doesn't ruin the fun of the game...
does have some flaws, but it doesn't ruin the fun of the
No it doesn't. For me, it can get summed up in that feeling a
lot of people had about Terminator 2. You were rooting for a good
bad guy more or less. And it's the same here. I think it's actually
refreshing to be a bad guy in this game and yet be just good enough
that you're not as bad as the guys you're killing.
Actually, playing through Hitman I never once thought i was being
'bad', except for maybe the parts where i shot innocent bystanders
15+ times just to see where there would be a dent. To tell you
the truth, I think there are more cool bad guys in games then
there are cool heroes. Nowadays, players want to be more evil
but still be able to act good. That's how i feel anyway. Ya, hitman
is one badass, i just wish they allowed the character to smoke
a cigarette, much like Solid Snake does in Metal Gear Solid...
I could certainly see that! Let's get a shake down on the game
piece by piece though. The story isn't intricate to begin with.
You're a hitman with a bar code on the back of your head and working
for an agency, your job is to carry out hits in the cleanest way
possible-leaving zero residual presence if possible.
point of hitman is to kill, but to kill with CLASS"
Ooooh, leaving no evidence is a critical thing to accomplish as
a professional hitman, and there are quite a few ways to do this.
And as an aside, when i first saw that bar code on the back of
the character's head, it instantly reminded me of the television
series Dark Angel; the bar code appears on Jessica Alba's neck
also. =) I think the coolest ability in the game is the ability
to drag a dead body anywhere, especially sewers. It definitely
comes in handy because when you kill a baddie, others might discover
it. If they find it, you'll know about it and it will display
it in the top left side of the screen. Other bad guys get suspicious
and will hunt you down...the hunter becomes the hunted as the
Yes, the stealth factor in the game is very important. Leaving
a body without clothing means they'll look for someone suspicious
wearing that clothing-and so on. Hell, you can be dressed up as
someone else for example and the enemy will know you're an impostor
even if you're doing something like carrying a silenced version
of the hand gun they know you should have. In other words, if
you're packing non-standard hardware, they'll know. Nice details.
So, the premise really is a good one and i think it's well carried
out. Along with the atmosphere in the game, Hitman really is compelling
and makes you want to continue playing to the bitter end.
Yes definitely. The point of Hitman is to kill, but to kill WITH
CLASS. That means, stealth, timing, minimal gunfire as well avoiding
police guards or civilians. It's an exciting game because it really
gets your attention and you really get into it and you'll even
find yourself saying things to yourself like "oh crap, i think
he saw me!" or waiting on the sniper rifle saying "c'moooooon,
a little over to the left...". It's really fun! What did you think
about the guns and the perspective of the game?
Ahh this is where many were disappointed-but i wasn't really.
It was a TAD different at first when i played Hitman-in terms
of control and the camera-but easily enough gotten used to. There
are 2 camera modes-one for typical 3rd person view and another
more cinematic camera that sits further back with a free floating
target cursor. You will probably only use the alternate camera
while walking longer distances and screenshots, but it's harder
to control. But really, the camera is nothing to bitch about.
The default mode is easy to use-if you don't want to use the alternate-don't.
Glacier engine used is indeed pretty damn decent and it
ran well at high rez with no problems"
Ya you'd probably use that camera when you've totally killed every
single soul on the map and just wanna see your cool character
walk away from the bloodshed (this is where a cigarette would
fit perfectly). For me, i think the camera was a little odd at
first because i have been playing first person shooters (Q3!)
for such a long time that i totally forgot what 3rd person looked
like. But after awhile, i got used to it, and the fun factor increased.
I have to say something about the sniper rifle; it must be the
best sniper gun i have ever seen in a game. All the detailing
is there; from opening the case and assembling the gun to shaky
hands when trying to pick a guy off, not to mention the really
cool way zooming is added, kind of like when you go to the eye
doctor and they switch lens's through that machine..
Exactly...weapons are well done and are varied just enough-a few
of them with alternate fire modes as well. But all these things
bring us to the graphics. The Glacier engine used for this game
is indeed pretty damn decent and it ran well at high resolutions
too with no problems.
"Wow". That's all that needs to be said about the graphics,
especially the environments. The buildings, trees, concrete, lights,
wood, etc. looks super realistic. I really thought the cars were
well done; in the 2nd level there is an area where its a construction
site and there's a big truck there and if you look to the left
of the truck, further into the background, is a really detailed
construction vehicle just sitting on the hills filled with dirt.
The models of the people were also well done...
YES, the physics of this engine are astounding. Dead bodies can
slip into sewers if half their body is already hovering over the
edge. Bodies fly through the air when shot with a sawed-off shotgun
and fall limply to the ground very realistically when shot with
a pistol to the head. The body wounds are also cool-including
the one your main character sustains. The engine's looks are sweet,
but the engine's physics are just as cool. Which brings us to
The AI.....hehe...at one point in the game, i thought they followed
my scent! I just couldn't hide from them, they followed me everywhere,
even if it was in the sewer! Ya I must admit, the game is very
difficult and usually if its 6-8 people against you, you will
not survive. You just can't take them all out without coming near
to death. And if you do get caught around a hoard of enemies as
being an imposter-thats when you run like Forest while bullets
whizz by you and ping off nearby walls etc...
really is compelling and makes you want to continue playing
to the bitter end"
See, that's funny because i agree that the AI can be a challenge
sometimes, but often they can be stupid too. After thinking it
over, i realized that if the AI was any smarter, this game would
be impossible to win. There are some situations that you kinda
need AI stupidity to help you out on since they are pretty smart
already in a lot of instances. As for save games, there aren't
any per se, but since the game automatically saves your progress
in terms of missions accomplished, it doesn't really matter. You
have anywhere from 3 to 5 continues during a mission that can
help you out and that are good enough to get you on your way.
In my opinion? if you didn't finish a hit on the first life-start
right over with a clean slate anyway-it's just more fun.
Well, I think one of the things that both of us will agree on
is the kickass music in this game. As soon as i heard the beats
in the main menu, i was completely hooked. When you get into the
game, the music even gets better, gets more 'mysterious' at times
but great nonetheless. I think the sound, in general, was done
tremendously well. The doors closing on a car, the crackle of
a light bulb, the sound of a vase breaking, are all impressive.
But i think i liked the sound of the guns the best. When you use
a different gun, you REALLY know you are using a different gun.
There is a huge difference between a desert eagle gun and beretta
92 or an AMT 1911 Hardballer...
Absolutely, and the music i found (to bring in the terminator
reference again) often had this impending essence to it...as if
your target was about to get the worst nightmare of his life with
your arrival. The sounds were great too although sometimes i found
the volume occasionally dropped out of the cut scenes later in
the game, but-small errors. What's your final take?
What else is there to say about this game other then it's a great
experience! I loved the graphics, and the options to tweak them,
i loved the guns, the controls take a little time to get used
to, and the overall feel is dead on. I truly feel like a hitman
being paid to kill people; and you have to use your money wisely
too. Better not kill too many police officers or you're gonna
be in the hole thousands of dollars, which leads to failure of
a mission. Great game, lots of fun, great attention to detail.
Total agreement there-i'd have to mark it a TAD lower than you
though just because of the final level which i kind of felt to
be absurdly difficult. Just me perhaps, but, the finale was certainly
worth it and it has great replay value as well.