to give you a very quick (and unnecessary) cooking lesson...here goes.
Add one part theme of Soldier of Fortune, add two parts Rainbow Six/Rogue
Spear gameplay and then add a few good smidgens of messed up graphics-don't
forget to stir! Voila, after simmering a little bit, you have the final
dish: Delta Force Land Warrior. Now wasn't that easy? Sure, but not
necessarily on the eyes...
probably rolling your eyes and muttering, 'alright, cut the bullsh*t
metaphors-is the game good or not?'. And to be honest, this one will
be mostly up to you. First of all, there's not much in the way of story
to tell-you pick a character who is part of a team of other specialists
who act on the part of justice in order to squash terrorist movements.
Very much like Rogue Spear in terms of the way a team enters a certain
area in order to fulfill certain objectives. However, here you don't
really see your buddies doing much for you-all the work is generally
choose from characters such as snipers etc. and enter action either
in a campaign or quick mission mode. You have a few weapons to choose
from-some are kinda neat-and you've got night vision capability and
all that good stuff. Technically, this game is playable from both a
1st person and 3rd person perspective, but frankly i think 3rd person
in this game is a bit of a joke in terms of navigation and getting your
bearings. No big deal though.
as stated before, this game is sub-par. The constantly shifting and
morphing hills and terrains are annoying as hell and when you can finally
escape that to enter the interiors, you aren't exactly blown away by
the detail presented in the texturing and level design. So if you are
a 'graphics only' type, this isn't for you. There are some very neat
weapon effects though such as the trails that bullets leave in the air
for a split second. Mmmm....Matrix-y.
are wonderful-not much music to really hear though. But you can make
out things like bullets piercing the sand near your feet as you run
away from an oncoming group of terrorist snipers. Very sweet for those
people who liked hearing the initial scene in Saving Private Ryan in
entirety though, this game will probably both fall short of and exceed
expectations for fans of the tactical/stealth-based FPS genre. Where
it lacks-repetition in general. There often just doesn't feel like there's
enough to do. Levels look very much the same, the graphics in all their
vomit-inducing glory really don't impress, and the action, although
it can get relatively 'hot and heavy' doesn't change too much at all
in terms of variety. Then again, how many games of this type do? You
can mull over that for now if you're thinking of buying it.
positives though, this game has its share as well. Nifty weapons which
can often can carry gamers through Delta Force's boring times. Also
the fundamental addictiveness of stealth-based FPSs rears its head here
and there throughout DF. You can choose long OR short missions, which
is excellent based on the amount of time you have to play. And multiplayer
is certainly a major asset for this game hands-down.
is no where near FPS of the year, but it more than holds its own. A
good game for those waiting for the next tactical/stealth-based FPS...mostly
for those who are bored of playing all the old Rogue Spear missions
over and over again. DF can hopefully tide some over until other anticipated
titles like Project IGI hit the scene. Just don't expect too
much from Delta Force, otherwise that's where you'll really be disappointed.
is decent, but can get a tad too repetitive.
texturing and level design need work.
are very cool and the sound in the game rocks as well.