Troopers here it is. Based on the cult novel and major motion picture
of the same name, Microprose has brought us Starship Troopers. A strategic
game (more or less), with a third person perspective Starship Troopers
will have ya killin' bugs in no time. The fundamental elements expected
in such a game are all intact. Including troopers, missions, and bugs
- lots of'm - big and small. In the game's beginning you're shown one
cut scene - and a pretty mediocre one at that. But it resembles the
current cartoon show in quality so maybe its not all that bad.
novel and movie - the game is based on Mankind's war with an alien race
that is by all accounts a species of BUGS! Oh and this is in the 23rd
century too-can't forget that. You're sent on various missions in which
you either have to eradicate an infestation and/or help your fellow
comrades out of jams. You begin by selecting your strike team, usually
a group of 12 people ranging in talent and experience. The more experience
an individual has the better they will be in combat and they will also
have access to more weapons for future missions. And believe it or not
there is quite the litter to choose from. You then get to equip each
trooper with whatever weapons you want him or her to use. Each mission
ranges in its difficulty but all have the same motive - KILL THE BUGS!!
This may seem mindless but on the strategic side of things can be thought
provoking. For example, if you need to get access to a bug hole-there
are bugs in front of you so you can use one squad to fight the bugs
and move the second squad around them in order to nuke the bug's earthy
origins. Yep I said NUKE…*GRIN* But you can't just go around nuking
and blasting bugs away because your men will run out of ammo - which
means you become automatic bug food. So there are some areas of attack
planning that must be looked at.
your men is pretty easy. Select a group and click where you want them
to go. You also have the option of how you want them positioned in formations.
In order to help you move your squads around you can use a radar map,
which shows degrees of elevation and where you can find the next bug.
Also each unit has a level of ferocity. You can make your units become
stealthy or put them into a fit of rage where they'll attack anything
and everything that moves around them. Know not only are there the basic
controls of the units but depending on the experience of the unit some
can even have special skills - medics, combat engineers, snipers, and
psychics. Some units can call an air strike to knock out those pesky
plasma bugs or make a call in order to get the wounded troopers out
of the fire. All units are helping in some way to complete a desired
task, and giving you a wide range of options. With all these options
it's a good thing there's a tutorial to help you figure things out…err...actually
is the tutorial even useful?
tutorial IS good-but with the 'little' things: formations, how to chose
troops, view who has what weapons, how some weapons work…etc….but aside
from that it plain sucks. Playing a few missions I had to just hit keys
and buttons to see what they did in order to figure things out. Probably
one of the worst tutorials I've seen. And if you think the graphics
in the tutorials are just bad in order to help you move along quickly
to the missions-think again.
the game just isn't impressive. The troopers and bugs themselves move
fluidly when running around and fighting but their looks could have
been worked on a little more. Textures and such on all areas could have
been worked on some more as well- with exception perhaps of the landscapes.
Even the buildings and air units are more or less grey blocks put together
in a fashion to look like a building or aircraft. You have the option
of what resolution you want to set the game to along with some other
knick knack graphic settings but not a lot of options in general.
the battlefield the camera is actually quite good. All you need is the
right mouse button and you can move all around your squad. None of this
twelve button scheme crap that some games offer- although a few times
I was little irritated that I couldn't view my squad very well unless
I hit the space bar to center in on them. For some reason if your units
are separated the camera tries to view both of the them from an equal
distance. This is fine I supposed when you have 2 living squads. But
when you have some dead troopers lying around the camera is attached
to those as well. It doesn't seem to want to let them go! awwww....such
a sentimental game.
Troopers on a whole is pretty well done. Yes the tutorial at the beginning
of the game is well - bad. The graphics for the most part help you recognize
that there's a bug on your ass and/or a bug frying your ass but when
looking at objects such as trees, it make me think, "is that a
tree, or a stick with green crap on top". But aside from some imperfections,
you might get a slight gaming buzz for a little while at least. This
game has constituents of both strategic play and role playing and yet
that's probably arguable. If you're not a fan of the novel or movie
then you might have some opinions of your own as well that go beyond
even my own.
often look as if they need work-sometime the camera does too although
it was a positive in this game.
tutorial...enough said there.
game CAN be fun...for a while anyway. But it soon turns into just
another game and essentially...that's all it is.