*BEEP* Reviewers Log stardate 001208.11 - While exploring the
vast reaches of the Gamers Galaxy, i've stumbled upon what appears
to be....yes i think.....a GOOD star trek game!! Yes it is Deep
Space Nine - The Fallen and those that think "oh crap another
dud for the trek universe" well, you're just wrong.
Worf...to be killed by a stupid robot is not honourable
Well, let's not skim over that point so quickly "captain".
Elite Force was kick ass....and Armada was solid too. So is it
a surprise that this Star Trek game is actually decent? Well...kind
of-but at the same time developers are LEARNING...and based on
this game and Elite Force before it, they're "LEARNING REAL GOOD"!
(ST: New Worlds aside of course...ptooie) Pardon my 'hick' lingo.
Plus, i think after the demo, some saw this coming.
Oh for sure - i'm not putting any of the other games down - but
the Trek Universe has been known for a few duds - some even say
Elite Force...but anyhoo - we're here to review DS9 - The Fallen.
A game taken from the third Star Trek television show about a
Space Station. The game is a 3rd person strategy, using the unreal
engine - which i may add is pretty sweet here, using phasers and
tricorders AND 3 different characters from the show - you make
your way through a story line that has each of the 3 characters
start differently but meet up at the same spot! Almost a mini-episode
you might say. You pick either Sisko, Kira, or Worf. Sisko and
Worf start off on the same mission. Inquiring about the distress
of a ship only to find 'dun dun dun DA!!' Trouble! (and
with a mysterious race I might add) Then on the other side of
the story you have Kira who goes to visit a Bajoran friend only
to get into trouble herself. Eventually the two storylines collide
and well you have to play more to find out...
Yeah,the story is typical episodic Star Trek. Now in terms of
pixel-pushing where we had Elite Force using the sweet Quake 3
engine, this baby uses the Unreal engine and looks just as good
if not better. The game is a 3rd person trek as opposed to an
FPS like Elite Force, but this also makes for the inclusions of
more intricate details like the use of comm badges, tricorders
and even the adjustment of phaser frequencies.
Yep the details in this game are pretty phenomenal. Especially
when using the Unreal Engine. The textures and colours used are
sweet to the eye. The character modeling is good enough to look
at someone and say 'hey! i know who that is!'. But aside from
graphics, comparing the game to the Trek universe - you get to
do what they would do in the trek universe. Scan an area with
your tricorder in order to find out what lurks behind walls and
communicate with other away mission members. The detail alone
in the Promenade is overwhelming as well. I mean its like your
actually there going to Quarks! Mmm, Dabo Girlz......Also when
looking outside a window - low and behold it's the space station!
- you're even able to see the arches that ships dock to. OH and
those Cut Scenes!
You talking the in-engine cut-scenes? They weren't mind blowing
to me...personally i'm still a fan of pure full motion video cut
scenes, but i have to admit, there are moments when the cut scene
details seem to max out the engine and the camera perspectives
during the movie action are well done. This doesn't happen for
ALL cut-scenes, but the quality is certainly there for a good
portion of them.
DS9 station in The Fallen is reproduced wonderfully
Yeah FMV is obviously the best choice - but these cut scenes were
prime - some of the best I've seen. The character acting was true
to form as well. Although the voice for Sisko could have been
different - it just didn't seem authoritative enough And if you
think Kira, Dax and Worf are the real actors - you'd be right!!!
O'Brien isn't and in my opinion doesn't cut it as well. A mock
of an Irishman. Back to the game though. As mentioned before its
a 3rd person shooter/strategy. You go on various away missions,
with objectives to be fulfilled. You have an assortment of weapons
like hand phasers and rifles etc. --and there's a cool zoom in
mode for the rifles too. For the most part fulfilling the missions
is mostly about trying to find key cards--a lot of'm. 'Key and
door' missions as a lot of people refer to them as.
Well, i feel it's only right to be tough on games as a consumer,
and since first reviewing here at H2H I've only reviewed DUDS!
But i have to admit, the graphics here are damn sharp, the voice
acting like you said had its weak moments but was predominantly
aces. And the soundtrack was an ass-kicker of its own. It perfectly
fit with the Star Trek theme. BUT, i have to say, as good as this
game is, PLEASE, can we move away from the key/door puzzles???
Yes the key/door puzzles are well....lame.....but if you're a
Trekker, then you probably won't care because you'll want to get
through the game to get to the rest of the story. And yes that
sound is killer. The sounds of the tricorder, of the comm badge,
phasers, doors, you name it - all well done. The music fits true
to episodes as well - its eerie and dark at almost all the right
times. Being a 3rd person you would expect the controls to be
well the same as most others...and well - it was.
Well, i don't know. i can't say this game is any worse than Elite
Force, nor is it better. For where Elite Force had a bit of a
downer in length and plot, The Fallen has it in key/door bullsh*t.
So, i'd have to say these two games are just as good as one another
and damn it, it puts a smile on my face. Not only to say that
about the Star Trek series of games, but also because this is
the first good game I've reviewed all year for this site!
I'd have to class it higher than Elite force based on story alone
- it got me hooked good. A good game yes - but it has its flaws
in the switch puzzles etc. where you have to hit switches in a
certain order to gain a certain outcome. And of course, the answer
for the pattern is usually around the corner--literally. But,
anyone-regardless if they're into Star Trek or not - will probably
want to give this game a go. You get to run around, shoot stuff,
and just have fun. And hey that's why we're here right? Beam me
up Scotty. This game is definitely in my good books.
I'm going to have to stick to my phasers on this one-it does for
the 3rd person genre what Elite Force did for the FPS genre on
behalf of the Star Trek universe...no more, no less-but at least
we both agree that it's good. It's just been a surprisingly good
year for Star Trek on the PC. And i bloody well hope that Bridge
Commander and Away Team won't disappoint us when THEY rear their